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*** Free when purchased in conjuction with SRS Shaking hardware. ***

 

Feel the Gforces from car, planes and other vehicles.

 

SRS supports Dyadic and PRS200 (v3 only) Prosimu motion platforms with the following effects:

 

  • Pitch
  • Roll
  • Yaw
  • Sway (Lateral G)
  • Surge (Longitudinal G)
  • Heave (Vertical G)
  • Traction Loss
  • Wheel lock
  • ABS (Cars)
  • Rumble strips
  • Engine Haptics
  • Afterburner (Flight)
  • Landing Gear (Flight)
  • Canopy open / close (Flight)
  • Cannon Firing (Flight)
  • Missile Firing (Flight)

 

  • Exclusive Intellitune feature that uses artificial intelligenge to find a balanced tune based on your driving style combined with the community tunes.

 

Easy to setup, easy to tune, just plug and race/fly

 

SRS has motion specific features like crash control, boost and smoothing to fine-tune what you feel. 

 

Smooth parking and start also has implemented for PRS200 actuators

 

It auto recognizes the game and loads your profile every time.

 

For many games, you can save a profile for individual vehicles and it will remember next time you join

 

Shakers Free trial works for 3 minutes per session and stops shaking automatically. Unlimited number of sessions. so try it as much as you want. 

 

If you want to add vibration to your sim racing / flying experience, you need 4 components

 

1) a software that creates vibration sound waves (this product)

2) a dedicated sound card (Either USB external or Integrated)

3) 1 or more amplifiers

4) 1 to 6 bass shakers

 

If you already have the items 2, 3 and 4 above or if you already own a BUTTKICKER GAMER 2, our SRS software license is perfect for you. Please see installation instructions here

 

If you need to buy hardware (amps and bass shakers), we reccomend Smoke-Tronics.

 

If you are looking for a complete Plug-And-Race Solution, see our Shakekit here

Click here for instructions on how to connect your hardware to your PC.

 

Simply configure the sound card and the number of shakers you installed. 

Optionally, you can set volume of each shaker for comfort purposes. 

 

SRS bass shaking software already optimized your immersion for the following telemetries.

 

  1. Engine rumble
  2. Gear change (Cars)
  3. Road Texture / Heave
  4. Suspension movement (Independent 4-way - Cars)
  5. Impact
  6. Acceleration / Surge
  7. Deceleration / Surge
  8. G Forces (Sway)
  9. Traction Loss (Cars)
  10. ABS (Cars)
  11. Afterburner (Flight)
  12. Landing Gear (Flight)
  13. Canopy open / close (Flight)
  14. Cannon Firing (Flight)
  15. Missile Firing (Flight)

 

SRS License for Bass Shaker and Prosimu Motion Platform

$59.99Price
  • How do I get my license?

    Once you complete your order, a license will be emailed to the email address in which you placed your order. Please check your spam/junk mail folders if you do not see the email in your inbox.


    Once you have your key, follow the guidance here to activate it in Sim Racing Studio.

     

    Can your software be used to drive a BUTTKICKER?

    Yes. Our software can be used to enhance buttkicker experience. Instead of using game sound that has lot of noise and interference, our software will send to buttkicker only telemetry information converted to optimal low frequency sounds

    Instructions can be found here
     

    Do I need extra hardware to use your software with BUTTKICKER?

    In order to send SRS telemetry sounds to the BUTTKICKER amplifier, you need to have a DEDICATED sound card to split game sound from SRS sounds. If you already have a built-in or external sound card not being used, you can connect the buttkicker to it. If not, you can acquire any internal or external sound card from online stores. We reccomend a 5.1 sound card as it can be used with the Sim Racing Studio U-Shake6.

     

    What is the difference between using sound for a BUTTKICKER versus using telemetry from Sim Racing Studio?

    BUTTKICKERS uses the sounds sent by the game and convert them to low frequency in order to create shake effects.
     

    Sim Racing Studio is a lot more precise as it uses your own vehicle telemetry inputs to generate specific low frequency sound waves to drive the BUTTKICKER. It makes the effects multi-dimensional (if you have 2 or more buttkickers or shakers). It also capture effects that the game does not send in sound, such as gear changes and braking, and convert those to sound waves.
     

    For example with Sim Racing Studio, you can feel a nice bump when you change gears. Gear changing, does not make sound, so it's not captured in a standard BUTTKICKER system. Sim Racing Studio will provide that effect.
     

    If you have installed 4 buttkickers in your rig, you can also enjoy multi-dimensional effects. For example, when drive over a rumble strip on the right side, Sim Racing Studio will only send sound waves to the right buttkickers and so on. It gives you a much better multi-dimensional shaking experience. In a standard BUTTKICKER implementation, it sends the same signal to all shakers.

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